diff --git a/data/resources/gamedb.yaml b/data/resources/gamedb.yaml index fb439e675..c3566555d 100644 --- a/data/resources/gamedb.yaml +++ b/data/resources/gamedb.yaml @@ -16266,6 +16266,9 @@ SLPS-00222: saveName: "Bio Hazard (Japan)" controllers: - DigitalController + traits: + - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. metadata: publisher: "Capcom" developer: "Capcom Production Studio 4" @@ -16284,6 +16287,9 @@ SLPM-80027: name: "Bio Hazard (Demo)" localizedName: "バイオハザード" saveName: "Bio Hazard (Japan) (Demo)" + traits: + - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. metadata: genre: "** DEMO **" SLPS-01513: @@ -16292,6 +16298,9 @@ SLPS-01513: controllers: - AnalogController - DigitalController + traits: + - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. metadata: publisher: "Capcom" developer: "Capcom Production Studio 4" @@ -16312,6 +16321,9 @@ SLPS-00998: saveName: "Bio Hazard - Director's Cut (Japan)" controllers: - DigitalController + traits: + - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. metadata: publisher: "Capcom" developer: "Capcom Production Studio 4" @@ -16333,6 +16345,9 @@ SLPS-01512: controllers: - AnalogController - DigitalController + traits: + - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. metadata: publisher: "Capcom" developer: "Capcom Production Studio 4" @@ -16380,6 +16395,7 @@ SLPS-01222: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. metadata: @@ -16404,6 +16420,7 @@ SLPS-01223: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. metadata: @@ -16428,6 +16445,7 @@ SLPS-00999: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. SLPS-01510: @@ -16439,6 +16457,7 @@ SLPS-01510: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. metadata: @@ -16464,6 +16483,7 @@ SLPS-01511: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. metadata: @@ -141869,6 +141889,7 @@ SLES-00200: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Fixes missing dialogue lines. metadata: publisher: "Virgin Interactive" developer: "Capcom Production Studio 4" @@ -141890,6 +141911,7 @@ SLES-00335: genre: "** DEMO **" traits: - DisableWidescreen + - ForceRecompilerICache # Fixes missing dialogue lines. SLES-00227: name: "Resident Evil" saveName: "Resident Evil (France)" @@ -141897,6 +141919,7 @@ SLES-00227: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Fixes missing dialogue lines. metadata: publisher: "Virgin Interactive" developer: "Capcom Production Studio 4" @@ -141918,6 +141941,7 @@ SLES-00228: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Fixes missing dialogue lines. metadata: publisher: "Virgin Interactive" developer: "Capcom Production Studio 4" @@ -141939,6 +141963,7 @@ SLES-00355: genre: "** DEMO **" traits: - DisableWidescreen + - ForceRecompilerICache # Fixes missing dialogue lines. SLUS-00170: name: "Resident Evil" saveName: "Resident Evil (USA)" @@ -141949,6 +141974,7 @@ SLUS-00170: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Fixes missing dialogue lines. metadata: publisher: "Capcom" developer: "Capcom Production Studio 4" @@ -141970,6 +141996,7 @@ SLES-00969: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Fixes missing dialogue lines. metadata: publisher: "Virgin Interactive" developer: "Capcom Production Studio 4" @@ -141991,6 +142018,7 @@ SLES-00970: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Fixes missing dialogue lines. metadata: publisher: "Virgin Interactive" developer: "Capcom Production Studio 4" @@ -142012,6 +142040,7 @@ SLES-00971: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Fixes missing dialogue lines. metadata: publisher: "Virgin Interactive" developer: "Capcom Production Studio 4" @@ -142036,6 +142065,7 @@ SLUS-00551: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Fixes missing dialogue lines. metadata: publisher: "Capcom" developer: "Capcom Production Studio 4" @@ -142058,6 +142088,7 @@ SLUS-00747: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Fixes missing dialogue lines. metadata: publisher: "Capcom" developer: "Capcom Production Studio 4" @@ -142146,6 +142177,7 @@ SLES-00972: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. metadata: @@ -142169,6 +142201,7 @@ SLES-10972: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. metadata: @@ -142192,6 +142225,7 @@ SLED-00977: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. SLES-00973: @@ -142224,6 +142258,7 @@ SLES-10973: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. metadata: @@ -142247,6 +142282,7 @@ SLES-00974: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. metadata: @@ -142270,6 +142306,7 @@ SLES-10974: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. metadata: @@ -142293,6 +142330,7 @@ SLES-00975: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. metadata: @@ -142316,6 +142354,7 @@ SLES-10975: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. metadata: @@ -142342,6 +142381,7 @@ SLES-00976: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. metadata: @@ -142368,6 +142408,7 @@ SLES-10976: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. metadata: @@ -142391,6 +142432,7 @@ SLUS-80421: genre: "** DEMO **" traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. codes: @@ -142406,6 +142448,7 @@ SLUS-00421: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. metadata: @@ -142432,6 +142475,7 @@ SLUS-00592: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. metadata: @@ -142459,6 +142503,7 @@ SLUS-00748: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. metadata: @@ -142486,6 +142531,7 @@ SLUS-00756: - DigitalController traits: - DisableWidescreen + - ForceRecompilerICache # Other REs need it, probably the same here. settings: cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions. metadata: