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@ -16266,6 +16266,9 @@ SLPS-00222:
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saveName: "Bio Hazard (Japan)"
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controllers:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 4"
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@ -16284,6 +16287,9 @@ SLPM-80027:
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name: "Bio Hazard (Demo)"
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localizedName: "バイオハザード"
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saveName: "Bio Hazard (Japan) (Demo)"
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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metadata:
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genre: "** DEMO **"
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SLPS-01513:
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@ -16292,6 +16298,9 @@ SLPS-01513:
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controllers:
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- AnalogController
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- DigitalController
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traits:
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- DisableWidescreen
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|
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- ForceRecompilerICache # Other REs need it, probably the same here.
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|
metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 4"
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@ -16312,6 +16321,9 @@ SLPS-00998:
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saveName: "Bio Hazard - Director's Cut (Japan)"
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controllers:
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- DigitalController
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traits:
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- DisableWidescreen
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|
|
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- ForceRecompilerICache # Other REs need it, probably the same here.
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|
metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 4"
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@ -16333,6 +16345,9 @@ SLPS-01512:
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controllers:
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- AnalogController
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- DigitalController
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traits:
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- DisableWidescreen
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|
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- ForceRecompilerICache # Other REs need it, probably the same here.
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metadata:
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publisher: "Capcom"
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developer: "Capcom Production Studio 4"
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@ -16380,6 +16395,7 @@ SLPS-01222:
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- DigitalController
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traits:
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- DisableWidescreen
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@ -16404,6 +16420,7 @@ SLPS-01223:
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- DigitalController
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traits:
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- DisableWidescreen
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|
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@ -16428,6 +16445,7 @@ SLPS-00999:
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- DigitalController
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traits:
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- DisableWidescreen
|
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|
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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SLPS-01510:
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@ -16439,6 +16457,7 @@ SLPS-01510:
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- DigitalController
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traits:
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- DisableWidescreen
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|
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@ -16464,6 +16483,7 @@ SLPS-01511:
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- DigitalController
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traits:
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- DisableWidescreen
|
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|
|
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- ForceRecompilerICache # Other REs need it, probably the same here.
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settings:
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cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
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metadata:
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@ -141869,6 +141889,7 @@ SLES-00200:
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- DigitalController
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traits:
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- DisableWidescreen
|
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- ForceRecompilerICache # Fixes missing dialogue lines.
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metadata:
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publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@ -141890,6 +141911,7 @@ SLES-00335:
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genre: "** DEMO **"
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traits:
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- DisableWidescreen
|
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|
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- ForceRecompilerICache # Fixes missing dialogue lines.
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SLES-00227:
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name: "Resident Evil"
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saveName: "Resident Evil (France)"
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@ -141897,6 +141919,7 @@ SLES-00227:
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- DigitalController
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traits:
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- DisableWidescreen
|
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- ForceRecompilerICache # Fixes missing dialogue lines.
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|
metadata:
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publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@ -141918,6 +141941,7 @@ SLES-00228:
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- DigitalController
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traits:
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- DisableWidescreen
|
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|
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- ForceRecompilerICache # Fixes missing dialogue lines.
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metadata:
|
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publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@ -141939,6 +141963,7 @@ SLES-00355:
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genre: "** DEMO **"
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traits:
|
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|
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- DisableWidescreen
|
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|
|
- ForceRecompilerICache # Fixes missing dialogue lines.
|
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|
|
SLUS-00170:
|
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name: "Resident Evil"
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saveName: "Resident Evil (USA)"
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@ -141949,6 +141974,7 @@ SLUS-00170:
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- DigitalController
|
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traits:
|
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|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Fixes missing dialogue lines.
|
|
|
|
|
metadata:
|
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|
publisher: "Capcom"
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developer: "Capcom Production Studio 4"
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@ -141970,6 +141996,7 @@ SLES-00969:
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- DigitalController
|
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traits:
|
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|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Fixes missing dialogue lines.
|
|
|
|
|
metadata:
|
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|
|
publisher: "Virgin Interactive"
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developer: "Capcom Production Studio 4"
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@ -141991,6 +142018,7 @@ SLES-00970:
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- DigitalController
|
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traits:
|
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|
|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Fixes missing dialogue lines.
|
|
|
|
|
metadata:
|
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|
|
|
publisher: "Virgin Interactive"
|
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developer: "Capcom Production Studio 4"
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@ -142012,6 +142040,7 @@ SLES-00971:
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- DigitalController
|
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traits:
|
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|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Fixes missing dialogue lines.
|
|
|
|
|
metadata:
|
|
|
|
|
publisher: "Virgin Interactive"
|
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developer: "Capcom Production Studio 4"
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@ -142036,6 +142065,7 @@ SLUS-00551:
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- DigitalController
|
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|
traits:
|
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|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Fixes missing dialogue lines.
|
|
|
|
|
metadata:
|
|
|
|
|
publisher: "Capcom"
|
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|
|
|
developer: "Capcom Production Studio 4"
|
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@ -142058,6 +142088,7 @@ SLUS-00747:
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|
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- DigitalController
|
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|
|
traits:
|
|
|
|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Fixes missing dialogue lines.
|
|
|
|
|
metadata:
|
|
|
|
|
publisher: "Capcom"
|
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|
|
|
developer: "Capcom Production Studio 4"
|
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|
|
@ -142146,6 +142177,7 @@ SLES-00972:
|
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|
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- DigitalController
|
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|
|
|
traits:
|
|
|
|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Other REs need it, probably the same here.
|
|
|
|
|
settings:
|
|
|
|
|
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
|
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|
metadata:
|
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|
@ -142169,6 +142201,7 @@ SLES-10972:
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- DigitalController
|
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|
|
traits:
|
|
|
|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Other REs need it, probably the same here.
|
|
|
|
|
settings:
|
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|
|
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
|
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|
|
metadata:
|
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|
|
@ -142192,6 +142225,7 @@ SLED-00977:
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- DigitalController
|
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|
|
traits:
|
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|
|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Other REs need it, probably the same here.
|
|
|
|
|
settings:
|
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|
|
|
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
|
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|
SLES-00973:
|
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@ -142224,6 +142258,7 @@ SLES-10973:
|
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- DigitalController
|
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|
|
traits:
|
|
|
|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Other REs need it, probably the same here.
|
|
|
|
|
settings:
|
|
|
|
|
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
|
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|
metadata:
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|
|
@ -142247,6 +142282,7 @@ SLES-00974:
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- DigitalController
|
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|
|
traits:
|
|
|
|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Other REs need it, probably the same here.
|
|
|
|
|
settings:
|
|
|
|
|
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
|
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|
|
metadata:
|
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|
|
@ -142270,6 +142306,7 @@ SLES-10974:
|
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|
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- DigitalController
|
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|
|
traits:
|
|
|
|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Other REs need it, probably the same here.
|
|
|
|
|
settings:
|
|
|
|
|
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
|
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|
|
|
metadata:
|
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|
|
@ -142293,6 +142330,7 @@ SLES-00975:
|
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- DigitalController
|
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|
|
traits:
|
|
|
|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Other REs need it, probably the same here.
|
|
|
|
|
settings:
|
|
|
|
|
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
|
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|
|
|
metadata:
|
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|
|
@ -142316,6 +142354,7 @@ SLES-10975:
|
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|
|
- DigitalController
|
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|
|
|
traits:
|
|
|
|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Other REs need it, probably the same here.
|
|
|
|
|
settings:
|
|
|
|
|
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
|
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|
|
|
metadata:
|
|
|
|
|
@ -142342,6 +142381,7 @@ SLES-00976:
|
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|
|
- DigitalController
|
|
|
|
|
traits:
|
|
|
|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Other REs need it, probably the same here.
|
|
|
|
|
settings:
|
|
|
|
|
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
|
|
|
|
|
metadata:
|
|
|
|
|
@ -142368,6 +142408,7 @@ SLES-10976:
|
|
|
|
|
- DigitalController
|
|
|
|
|
traits:
|
|
|
|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Other REs need it, probably the same here.
|
|
|
|
|
settings:
|
|
|
|
|
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
|
|
|
|
|
metadata:
|
|
|
|
|
@ -142391,6 +142432,7 @@ SLUS-80421:
|
|
|
|
|
genre: "** DEMO **"
|
|
|
|
|
traits:
|
|
|
|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Other REs need it, probably the same here.
|
|
|
|
|
settings:
|
|
|
|
|
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
|
|
|
|
|
codes:
|
|
|
|
|
@ -142406,6 +142448,7 @@ SLUS-00421:
|
|
|
|
|
- DigitalController
|
|
|
|
|
traits:
|
|
|
|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Other REs need it, probably the same here.
|
|
|
|
|
settings:
|
|
|
|
|
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
|
|
|
|
|
metadata:
|
|
|
|
|
@ -142432,6 +142475,7 @@ SLUS-00592:
|
|
|
|
|
- DigitalController
|
|
|
|
|
traits:
|
|
|
|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Other REs need it, probably the same here.
|
|
|
|
|
settings:
|
|
|
|
|
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
|
|
|
|
|
metadata:
|
|
|
|
|
@ -142459,6 +142503,7 @@ SLUS-00748:
|
|
|
|
|
- DigitalController
|
|
|
|
|
traits:
|
|
|
|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Other REs need it, probably the same here.
|
|
|
|
|
settings:
|
|
|
|
|
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
|
|
|
|
|
metadata:
|
|
|
|
|
@ -142486,6 +142531,7 @@ SLUS-00756:
|
|
|
|
|
- DigitalController
|
|
|
|
|
traits:
|
|
|
|
|
- DisableWidescreen
|
|
|
|
|
- ForceRecompilerICache # Other REs need it, probably the same here.
|
|
|
|
|
settings:
|
|
|
|
|
cdromMaxReadSpeedupCycles: 70000 # Randomly hangs after certain door transitions.
|
|
|
|
|
metadata:
|
|
|
|
|
|