|
|
|
@ -129,27 +129,20 @@ void MainWindow::onStartDiscActionTriggered()
|
|
|
|
|
m_host_interface->bootSystem(std::move(filename), QString());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void MainWindow::onChangeDiscActionTriggered()
|
|
|
|
|
void MainWindow::onChangeDiscFromFileActionTriggered()
|
|
|
|
|
{
|
|
|
|
|
QMenu menu(tr("Change Disc..."), this);
|
|
|
|
|
QAction* from_file = menu.addAction(tr("From File..."));
|
|
|
|
|
QAction* from_game_list = menu.addAction(tr("From Game List"));
|
|
|
|
|
QString filename =
|
|
|
|
|
QFileDialog::getOpenFileName(this, tr("Select Disc Image"), QString(), tr(DISC_IMAGE_FILTER), nullptr);
|
|
|
|
|
if (filename.isEmpty())
|
|
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
QAction* selected = menu.exec(QCursor::pos());
|
|
|
|
|
if (selected == from_file)
|
|
|
|
|
{
|
|
|
|
|
QString filename =
|
|
|
|
|
QFileDialog::getOpenFileName(this, tr("Select Disc Image"), QString(), tr(DISC_IMAGE_FILTER), nullptr);
|
|
|
|
|
if (filename.isEmpty())
|
|
|
|
|
return;
|
|
|
|
|
m_host_interface->changeDisc(filename);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
m_host_interface->changeDisc(filename);
|
|
|
|
|
}
|
|
|
|
|
else if (selected == from_game_list)
|
|
|
|
|
{
|
|
|
|
|
m_host_interface->pauseSystem(true);
|
|
|
|
|
switchToGameListView();
|
|
|
|
|
}
|
|
|
|
|
void MainWindow::onChangeDiscFromGameListActionTriggered()
|
|
|
|
|
{
|
|
|
|
|
m_host_interface->pauseSystem(true);
|
|
|
|
|
switchToGameListView();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void MainWindow::onStartBiosActionTriggered()
|
|
|
|
@ -217,6 +210,7 @@ void MainWindow::updateEmulationActions(bool starting, bool running)
|
|
|
|
|
m_ui.actionReset->setDisabled(starting || !running);
|
|
|
|
|
m_ui.actionPause->setDisabled(starting || !running);
|
|
|
|
|
m_ui.actionChangeDisc->setDisabled(starting || !running);
|
|
|
|
|
m_ui.menuChangeDisc->setDisabled(starting || !running);
|
|
|
|
|
|
|
|
|
|
m_ui.actionLoadState->setDisabled(starting);
|
|
|
|
|
m_ui.actionSaveState->setDisabled(starting);
|
|
|
|
@ -263,7 +257,10 @@ void MainWindow::connectSignals()
|
|
|
|
|
|
|
|
|
|
connect(m_ui.actionStartDisc, &QAction::triggered, this, &MainWindow::onStartDiscActionTriggered);
|
|
|
|
|
connect(m_ui.actionStartBios, &QAction::triggered, this, &MainWindow::onStartBiosActionTriggered);
|
|
|
|
|
connect(m_ui.actionChangeDisc, &QAction::triggered, this, &MainWindow::onChangeDiscActionTriggered);
|
|
|
|
|
connect(m_ui.actionChangeDisc, &QAction::triggered, [this] { m_ui.menuChangeDisc->exec(QCursor::pos()); });
|
|
|
|
|
connect(m_ui.actionChangeDiscFromFile, &QAction::triggered, this, &MainWindow::onChangeDiscFromFileActionTriggered);
|
|
|
|
|
connect(m_ui.actionChangeDiscFromGameList, &QAction::triggered, this,
|
|
|
|
|
&MainWindow::onChangeDiscFromGameListActionTriggered);
|
|
|
|
|
connect(m_ui.actionOpenDirectory, &QAction::triggered, this, &MainWindow::onOpenDirectoryActionTriggered);
|
|
|
|
|
connect(m_ui.actionPowerOff, &QAction::triggered, m_host_interface, &QtHostInterface::powerOffSystem);
|
|
|
|
|
connect(m_ui.actionReset, &QAction::triggered, m_host_interface, &QtHostInterface::resetSystem);
|
|
|
|
|