mirror of https://github.com/stenzek/duckstation
GPU/HW: Split transparent draws if dual-source blend unsupported
The ordering is not correct otherwise. Ape Escape has a bunch of overlapping sprites that have a mix of opaque and transparent texels, and the transparent texels are repeated multiple times when the opaque texels should cancel them out. Only affects old Mali drivers.pull/3364/head
parent
2663ac9666
commit
06b02183cb
Loading…
Reference in New Issue