|
|
|
@ -25,6 +25,7 @@ void Settings::SetDefaults()
|
|
|
|
|
gpu_texture_filtering = false;
|
|
|
|
|
gpu_force_progressive_scan = true;
|
|
|
|
|
display_linear_filtering = true;
|
|
|
|
|
display_fullscreen = false;
|
|
|
|
|
video_sync_enabled = true;
|
|
|
|
|
|
|
|
|
|
audio_backend = AudioBackend::Default;
|
|
|
|
@ -66,6 +67,7 @@ void Settings::Load(const char* filename)
|
|
|
|
|
gpu_texture_filtering = ini.GetBoolValue("GPU", "TextureFiltering", false);
|
|
|
|
|
|
|
|
|
|
display_linear_filtering = ini.GetBoolValue("Display", "LinearFiltering", true);
|
|
|
|
|
display_fullscreen = ini.GetBoolValue("Display", "Fullscreen", false);
|
|
|
|
|
video_sync_enabled = ini.GetBoolValue("Display", "VSync", true);
|
|
|
|
|
|
|
|
|
|
audio_backend = ParseAudioBackend(ini.GetValue("Audio", "Backend", "Default")).value_or(AudioBackend::Default);
|
|
|
|
@ -105,6 +107,7 @@ bool Settings::Save(const char* filename) const
|
|
|
|
|
ini.SetBoolValue("GPU", "TextureFiltering", gpu_texture_filtering);
|
|
|
|
|
|
|
|
|
|
ini.SetBoolValue("Display", "LinearFiltering", display_linear_filtering);
|
|
|
|
|
ini.SetBoolValue("Display", "Fullscreen", display_fullscreen);
|
|
|
|
|
ini.SetBoolValue("Display", "VSync", video_sync_enabled);
|
|
|
|
|
|
|
|
|
|
ini.SetValue("Audio", "Backend", GetAudioBackendName(audio_backend));
|
|
|
|
|