<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1" language="en_US">
<context>
    <name>AchievementSettingsWidget</name>
    <message numerus="yes">
        <location filename="../achievementsettingswidget.cpp" line="164"/>
        <location filename="../achievementsettingswidget.cpp" line="171"/>
        <source>%n seconds</source>
        <translation type="unfinished">
            <numerusform></numerusform>
            <numerusform></numerusform>
        </translation>
    </message>
</context>
<context>
    <name>EmuThread</name>
    <message numerus="yes">
        <source>%n points</source>
        <translation type="vanished">
            <numerusform>%n point</numerusform>
            <numerusform>%n points</numerusform>
        </translation>
    </message>
</context>
<context>
    <name>EmulationSettingsWidget</name>
    <message numerus="yes">
        <location filename="../emulationsettingswidget.cpp" line="196"/>
        <source>Rewind for %n frame(s), lasting %1 second(s) will require up to %2MB of RAM and %3MB of VRAM.</source>
        <translation>
            <numerusform>Rewind for %n frame, lasting %1 second(s) will require up to %2MB of RAM and %3MB of VRAM.</numerusform>
            <numerusform>Rewind for %n frames, lasting %1 second(s) will require up to %2MB of RAM and %3MB of VRAM.</numerusform>
        </translation>
    </message>
</context>
<context>
    <name>InputBindingWidget</name>
    <message numerus="yes">
        <location filename="../inputbindingwidgets.cpp" line="69"/>
        <source>%n bindings</source>
        <translation>
            <numerusform>%n binding</numerusform>
            <numerusform>%n bindings</numerusform>
        </translation>
    </message>
</context>
<context>
    <name>MemoryCardEditorDialog</name>
    <message numerus="yes">
        <location filename="../memorycardeditordialog.cpp" line="296"/>
        <source>%n block(s) free%1</source>
        <translation>
            <numerusform>%n block free%1</numerusform>
            <numerusform>%n blocks free%1</numerusform>
        </translation>
    </message>
</context>
<context>
    <name>OSDMessage</name>
    <message numerus="yes">
        <source>%n cheats are now active.</source>
        <translation type="vanished">
            <numerusform>%n cheat is now active.</numerusform>
            <numerusform>%n cheats are now active.</numerusform>
        </translation>
    </message>
    <message numerus="yes">
        <source>%n cheats are now inactive.</source>
        <translation type="vanished">
            <numerusform>%n cheat is now inactive.</numerusform>
            <numerusform>%n cheats are now inactive.</numerusform>
        </translation>
    </message>
    <message numerus="yes">
        <source>Saved %n cheats to &apos;%s&apos;.</source>
        <translation type="vanished">
            <numerusform>Saved %n cheat to &apos;%s&apos;.</numerusform>
            <numerusform>Saved %n cheats to &apos;%s&apos;.</numerusform>
        </translation>
    </message>
    <message numerus="yes">
        <source>%n cheats are enabled. This may result in instability.</source>
        <translation type="vanished">
            <numerusform>%n cheat is enabled. This may result in instability.</numerusform>
            <numerusform>%n cheats are enabled. This may result in instability.</numerusform>
        </translation>
    </message>
</context>
</TS>
