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// Top-level build file where you can add configuration options common to all sub-projects/modules.
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buildscript {
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repositories {
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jcenter()
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google()
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}
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dependencies {
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Introduce UUIDMap for storing objects that are keyed by a UUID
This patch introduces the new ``UUIDMap`` type, reducing code duplication and
making UUID lookups faster. We currently already use UUIDs as the identifier for
the ``DatabaseEntry`` and ``Slot`` types, but the way lookups by UUID work are
kind of ugly, as we simply iterate over the list until we find a match. As we're
probably going to have more types like this soon (groups and icons, for
example), I figured it'd be good to abstract this away into a separate type and
make it a map instead of a list.
The only thing that has gotten slower is the ``swap`` method. The internal
``LinkedHashMap`` retains insertion order with a linked list, but does not know
about the position of the values, so we basically have to copy the entire map to
simply swap two values. I don't think it's too big of a deal, because swap
operations still take less than a millisecond even with large vaults, but
suggestions for improving this are welcome.
I had to update gradle and JUnit to be able to use the new ``assertThrows``
assertion method, so this patch includes that as well.
6 years ago
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classpath 'com.android.tools.build:gradle:3.4.1'
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// NOTE: Do not place your application dependencies here; they belong
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// in the individual module build.gradle files
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}
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}
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allprojects {
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repositories {
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jcenter()
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google()
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maven { url 'https://jitpack.io' }
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}
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}
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task clean(type: Delete) {
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delete rootProject.buildDir
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}
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